DUNGEON ARCHIVE / FIELD MAPS

04 DUNGEONS · 14 MAPS · ENGLISH

Sundered Doctrine

Isolate Preservation

Truth, lies and lens network
Sundered Doctrine — Isolate Preservation encounter map
REFERENCE VIEW · ZOOM RECOMMENDEDENLARGE IMAGE ⤢
  1. 01

    Defeat a Truthspeaker and note the symbol it reveals as true.

  2. 02

    Use the fixed and movable lenses to illuminate the opposing lie.

  3. 03

    Activate the main dial after all three lie symbols are selected.

  4. 04

    Use the pillars during Burning, then damage Kerrev when the shield drops.

PYRAMID FIELD MANUALSUNDERED DOCTRINE · FAST READ

Mechanics compressed into the calls that save the most time.

ENCOUNTER 01

Flooded Inspection

Skip most of the lore guessing: use the sentence index, then build only the missing beam paths.

PHASE 011 missing glyph1 beam
PHASE 022 missing glyphs2 beams
PHASE 033 missing glyphs3 beams
01

Read before running

Every valid sentence is Noun → Verb → Noun. The middle slot is always a verb, which cuts the possibilities immediately.

02

Use one Truthspeaker only when needed

If the filter leaves one answer, start routing. Kill the Grim only to resolve an ambiguous slot or verify the final phase.

03

Stage the lenses

Clear Lens Bearers early. One player reads and calls; two players carry and rotate lenses on opposite sides.

04

Lock short paths first

Earlier beam choices can obstruct later routes. Complete the obvious two-lens path before committing the longer chain.

TRUTH INDEX

Fill what you can see.

11 POSSIBLE TRUTHS
GuardianGuardian›KillKill›WitnessWitness
GuardianGuardian›WorshipWorship›LightLight
GuardianGuardian›WorshipWorship›TravelerTraveler
HiveHive›WorshipWorship›DarknessDarkness
HiveHive›WorshipWorship›WormWorm
PyramidPyramid›DrinkDrink›WormWorm
PyramidPyramid›GiveGive›DarknessDarkness
PyramidPyramid›KillKill›WormWorm
PyramidPyramid›StopStop›SavathûnSavathûn
TravelerTraveler›GiveGive›GuardianGuardian
TravelerTraveler›GiveGive›LightLight
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